Matteo Cappello

I am a landscape architect and researcher, specializing in the intersection of digital media, ecological design, and cultural heritage. With expertise in Ecology, Design and Human-Computer Interaction, I explore innovative ways to communicate natural heritage and foster sustainability through interactive technologies.

Mathilde Gouin

Mathilde is an Affiliated PhD candidate in Digital Media at ITI and CMU. She holds an MA in Visual Communication from Intuit Lab Paris and an MA in Sustainable Design from the University of Brighton. Outside of Academia, Mathilde worked as a designer for Nesta and Policy Lab to bring more innovation and human-centered approaches to UK policymaking.

Beatrice Maggipinto

Bea is a creative director and a CMU Portugal Dual Degree PhD candidate in Human-Computer Interaction. She works on ocean literacy games that foster a sense of interconnectedness with the ocean. She also uses photography to reflect on people’s embodied experiences of the sea. Her research focuses on posthuman HCI, hydrocommons and more-than-human entanglements.
Before returning to academia, she worked internationally as a creative director for 2 decades. Starting in advertising, she then transitioned to environmental campaigning, where she worked on ideating communication campaigns for NGOs such as Greenpeace and WWF.

Neeta Khanuja

Through my education in computer engineering, interaction design, media studies and architecture, I learned to recognize the need for interdisciplinary approaches to designing interactions with (and within) the built environment. My professional experience as an interaction designer in India and Germany, and as a research assistant in the U.S. (Buffalo), Canada and Portugal enable me to connect academic research to professional practice.